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#include <stdio.h>
#include <string.h>
enum RPS {
ROCK,
PAPR,
SCRS,
};
enum RPS
rps_beats(enum RPS rps)
{
switch (rps) {
case ROCK: return SCRS;
case PAPR: return ROCK;
case SCRS: return PAPR;
}
return -1;
}
int
rps_pickscore(enum RPS rps)
{
switch (rps) {
case ROCK: return 1;
case PAPR: return 2;
case SCRS: return 3;
}
return 0;
}
int
rps_gamescore_b(enum RPS a, enum RPS b)
{
if (b == a)
return 3;
if (rps_beats(b) == a)
return 6;
return 0;
}
int
main()
{
char buf[BUFSIZ];
int score = 0;
while (fgets(buf, sizeof(buf), stdin)) {
enum RPS a, b;
if (strlen(buf) != 4)
break;
switch (buf[0]) {
case 'A': a = ROCK; break;
case 'B': a = PAPR; break;
case 'C': a = SCRS; break;
default: return 1;
}
switch (buf[2]) {
case 'X': b = ROCK; break;
case 'Y': b = PAPR; break;
case 'Z': b = SCRS; break;
default: return 1;
}
score += rps_pickscore(b) + rps_gamescore_b(a, b);
}
printf("Score: %d\n", score);
return 0;
}
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